Accounts of cinematic style in mainstream narrative feature films often focus upon the importance of legibility, stylistic invisibility and the primacy of narrative. Coining the term classical style, David Bordwell suggests it ‘makes the sheerly […]
One productive trend in 3D scholarship involves questioning the conventions of 2D spectatorship. Thomas Elsaesser suggests that 3D may “be retooling the semantics of embodied perception” as part of a “postpictorial spatial vision and in-depth sensation […]
In its fetishistic preoccupation with novel technology much of the commentary on contemporary 3D films overlooks the composition of the films, evaluating them as more or less successful demonstrations of the spectacular potential of […]
Various scholars seem recently to have argued that 2D cinema has always been a 3D cinema. Thomas Elsaesser, for example, suggests that the current wave of 3D cinema is simply the image track catching […]
Stereoscopic design signals Hugo’s socially isolated state during the early moments of Hugo (Scorsese, 2011) At the recent 3D Creative Summit at the BFI in London, a recurrent theme amongst the practitioners I saw […]
Given the number of established and emerging scholars engaging with stereoscopic media at recent SCMS and 3D Storytelling conferences, I find myself moved to ask what direction this new field is currently moving in, what […]
Current Research in 3D media (2012) There has been a recent surge in innovative and challenging scholarly approaches to the field of 3D media. From discussions of well-known films such as Avatar (2009) to […]
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